It’s done! I’ve completed this month’s aim in getting both the 1.1 version of the rules. The new version includes rules for cover, flamer attacks, spread fire for automatic weapons, and a few general tweaks and fixes.
Along with these an accompanying game module has now been uploaded onto the website – A Fool’s Errand.
Both can be found here.
Hopefully, this will enable the system to be more accessible for people who stumble across it (or people who already know of it, even) to start playing and try out the system.
The module is based off of the game I created for the session featured on YouTube, so if you saw that you’ll know pretty much what to expect. It’s also the same first session that my current group of players began with in a game that now has them battling for control over a town with groups of rival factions!
Obviously, we’re onto NaNoWriMo next month, as detailed below. The current projects sidebar has been adjusted accordingly.